This is the character for the running cycle animation from 'Alive' animation course by Pierrick Picaut @pierrickpicaut.
This is the low poly model.
I wanted to create my own character so I could practice all I have learn on the creation of characters.
This is the texturing.
Also an opportunity to explore concepts of hair grooming, physics simulation and clothes simulation.
This is the rigging.
I wanted a very simple rig with as little controllers as possible. But still I wanted to experiment with the wiggle bones simulation.
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